UIButtonDebug
==========

**NAMESPACE:**
   `UnityUtils.ScriptUtils.UI`
   
Usage
-------------
Add a 'UIButtonDebug' Script to a UI button and edit the bools  to your needs, will output a different Debug.Log for hover, hover exit, and click. Also has some functions used by other scripts, such as "hoveringOverButton"
   
Functions
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.. doxygenclass:: UnityUtils::ScriptUtils::UI::UIButtonDebug
   :members: